That’s literally what happens to every game on PC and jailbroken consoles, you can pirate Witcher 3 since launch and it still sold more than 10 million copies.
That’s fair. But, like, you couldn’t build that exact game back from the crack, could you? Like, you can’t decompile to machine code and understand everything in a game that complex usually. The cracks tend to be getting past DRM, but rarely allow you to fundamentally-alter the source code, or learn to make the exact same game within six to eight hours of release. This is new paradigm and pretending it’s the exact same as before is, I think, gently, a little disingenuous.
Would you spend 13 years making GTA VI if it was going to be cracked day 1? Why bother? Just let the users vibe code it.
That’s literally what happens to every game on PC and jailbroken consoles, you can pirate Witcher 3 since launch and it still sold more than 10 million copies.
That’s fair. But, like, you couldn’t build that exact game back from the crack, could you? Like, you can’t decompile to machine code and understand everything in a game that complex usually. The cracks tend to be getting past DRM, but rarely allow you to fundamentally-alter the source code, or learn to make the exact same game within six to eight hours of release. This is new paradigm and pretending it’s the exact same as before is, I think, gently, a little disingenuous.