• CybranM@feddit.nu
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    3 days ago

    Before the AI age it took some time and effort to make an asset flip so they were relatively few and far between. IE you could usually trust a game on Steam wasn’t a slop clone

    • Seralth@piefed.seralth.com
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      3 days ago

      I really wouldn’t say few and far between is an accurate way to describe the problem before AI.

      It kind of went from an uncontrollable flood to a literal tsunami. We went from like a 7 out of 10 on the. This is a problem scale to an 11 out of 10. It got worse. There is no f****** doubt about that. It got much much worse.

      It was already an incredibly huge problem.