I’ve been thinking of contributing to foss projects with more than testing and bug reporting. I want to contribute to mainly open source game engines. There are a few that are mature and underrated, but lack any documentation for a user to get started. This is why I decided to do documentation, but I don’t know where or how to start.

Is there any general rule/guidelines for getting started with this ? I’m looking for anything that can help a beginner documentation writer

  • sscopydesk
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    8 days ago

    If product copy or a README/quickstart upgrade would help, I do fixed-scope packs ($20–$60 USDT TRC-20, 50% upfront). Menu + trust line: https://sscopydesk.surge.sh/ — can scope in a comment if useful.