I need to quench my thirst for knowledge and learn something new just for the sake of it.
I’ve already learned:
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Equations and pivot tables in Excel
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Vector graphics in Inkscape
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Music mixing in rekordbox
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Personal VPN on a raspberry pi 4 with OpenVPN
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LAMP stack web hosting
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Streaming & video capture with OBS
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Manual & automatic backups with FreeFileSync
Things I’m open to:
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FOSS (even beta) or free-as-in-beer software
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A high or low learning curve
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Tools for niche fields that I’d otherwise have no reason to learn


Godot. Start with an idle game, move onto more. Just don’t make a horror game, way too many of those and a lot of them are bad.
I want to use Godot to make a King’s Field-like game, but the time needed for that is something I just don’t have right now! Maybe one day! T-T
Or a rogelike/light! Really hard as starter project
I made a roguelike for a game jam a few months ago, it taught me a lot!
I’d been making mostly text-based/UI-based stuff before, so it was my first “real-time” and “3D” game.
Also, I concur: Godot is awesome to work with :)