When I read about gaming on Android phones (the “native” kind, not emulation!), the posts and comments usually revolves around big-budget ports, blockbuster mobile releases, and increasingly powerful hardware. Games like Red Dead Redemption, Subnautica, and Tomb Raider are pretty damn clear indications of just how far smartphones have
Shattered is good, but the original pixel dungeon was absolutely brilliantly done in the sense that it was kept so small and with such tight gameplay that there was no grinding, just a fun mixture between puzzle game and roguelike.
Shattered is good, but the original pixel dungeon was absolutely brilliantly done in the sense that it was kept so small and with such tight gameplay that there was no grinding, just a fun mixture between puzzle game and roguelike.